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At any rate, the old rebel spirit is fully evidenced in V:tM-R with its sympathetic treatment of noble Brujah Prometheans and tragic Cappadocians and demonizing of Ventrue and Giovanni peddlers and schemers. Probably a retreat from Vampire's full-on bohemian roots in the wake of 9/11 paranoia. The old Vampire The Masquerade has been since replaced with the aptly named Vampire The Requiem the Anarchs are gone, the Brujah rebels are gone. The Redemption Single Player tale features only five Clans as playable characters: Brujah, Cappadocian, Gangrel, Toreador, and Nosferatu. The original thirteen are Assamite, Brujah, Cappadocian, Gangrel, Lasombra, Malkavian, Nosferatu, Ravnos, Salubri, Toreador, Tzimisce, and Ventrue.
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Vampire: t M - Redemption uses the old thirteen clans, leaves out entirely the difficult to balance Ravnos and only mentions the Salubri ( Saulot) and includes the new clans Tremere, Giovanni, and Lasombra, and the Camarilla setup. The Book of Nod: A generation of Cain's childer "brought to that city thirteen tribes" - Enoch and his City
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